

There have been other threads discussing this but I find it unlikely that TA would be able to secure the licence to full 5e content.

#Crown of solasta license#
"Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5.1 Ruleset, further anchoring our will to make the most faithful video game adaptation with the Tabletop Ruleset and craft the game you are hoping for!" If there's going to be a solasta 2, the only thing i really like to see are more customisations (head, hair, body types, beards, etc.) and better visuals and voice sets. kinda sad that ranger don't get animal companions (as it's not being featured in the SRD as well as some of the feats, etc). So in all honestly, i like to see a full license D&D and some official campaign to be developed by Tactical Adventures. i do hope they learn from solasta but larian seems to be making its own game and not really a good adaptation of the dnd5e ruleset. I hope some WOTC guy read this forum.īaldur's gate 3 so far in its current state is a disappointment for me. i would hope that TA will contact WOTC and go full direct D&D license. however, loving every bit of solasta at the moment. Unleash your creativity and craft your own dungeons to play using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.Originally posted by tm0Lif3:i'm not much of a MP guy. In Solasta, the adventure does not stop after the campaign is over. Watch out, though - the monsters are also thinking vertically. Take advantage of the environment to find cover suited to your own size. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Position yourself on high grounds to start the fight with an advantage. Push them into chasms or drop things on their heads. Evade or surprise foes from above or below. The dungeons in Solasta are more than flat game-boards. Walls and columns can be pushed over - on top of your foes, if you do it right. Bridges can collapse, leaving enemies stranded and vulnerable. Solasta's dynamic environment offers some interesting tactical options. Fight monsters in squad-level, turn-based, tactical combat. Successful adventurers will learn to use it to their advantage. Some enemies have darkvision, some may flee from your torch. Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Tailor your squad to your preferred strategy and maximize your party's abilities. Breathe life into your heroes, and see their personalities reflected in their dialogue.

Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again. You make the choices, dice decide your destiny. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. In Solasta, you take control of four heroes, each with unique skills that complement one another. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Bring the authentic Tabletop gaming experience to your PC!Ĭreated and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
